LEGO® Education SPIKE™ Prime


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LEGO® Education SPIKE™ Prime is a powerful STEAM learning solution for middle school that combines LEGO bricks, coding language based on Scratch, and a programmable multi-port Hub to help every learner become a confident learner.

LEGO® Education SPIKE™ Prime brings together LEGO® bricks, a multi-port Hub, programming based on Scratch, and easy entry STEAM lessons to help students of all learning levels build confidence and critical thinking skills. LEGO® Education SPIKE™ Prime helps students learn to think critically, analyze data, and solve real-world problems, regardless of their learning level.


The heart of the SPIKE Prime system is the programmable Hub. This advanced yet simple-to-use, brick-shaped device features 6 input/output ports, 5×5 light matrix, Bluetooth connectivity, a speaker, 6-axis gyro and a rechargeable battery.

The SPIKE Prime Set also includes highly accurate motors and sensors that, together with a large variety of colorful LEGO building elements, let students design and build fun robots, dynamic devices and other interactive models.

With many attachment points on the Hub, motors and sensors plus new, large building elements means students spend less time building and more time learning.

The durable storage box and 2 sorting trays also means time spent setting up and clearing away is kept to a minimum, while the smaller trays are ideal when desk space is limited.

The set includes over 500 appealing LEGO Technic elements in a fresh color palette. Included are new, never seen before, LEGO elements!

  • The new 3×3 frame is a great spacing element and allow for easy change in the direction of the build
  • The new 2×4 brick has a cross axle hole that can lets you connect Technic and LEGO System elements for more fun and creative builds, opening up access to your entire LEGO collection
  • A new base plate to provide an excellent prototyping surface, offered for the first time in Technic
  • New frames so you can start building right away and build bigger models in no time
  • New wheels for easy mount with motor, precise turns and improved maneuverability
  • New wire clips in an assortment of colors to help keep wires in check

The programable Hub features:

  • 5×5 light matrix
  • 6 input/output ports
  • Integrated 6-axis gyro
  • Speaker
  • Bluetooth connectivity
  • Rechargeable battery


Designed for students grades 6-8 and most optimized for 45-minute lessons, our units accelerate STEAM learning by consistently engaging students to think critically and to solve complex problems, regardless of their learning level.

In The Classroom
Invention Squad
The Invention Squad unit focuses on the engineering design process.

What will your students invent today?

Students will in each lesson focus on one specific step of the design process:

  • Defining a problem
  • Making prototypes
  • Testing
  • Evaluating

In the final lesson, students will integrate all of these steps into a project in which they will design something for someone.

Kickstart A Business
This unit focuses on computational thinking skills for a Computer Science class.

Got a great idea? Entrepreneurship can strike at any moment, so get ready to transform thoughts into reality in our Kickstart a Business unit!

Students will in the different lessons focus on exploring key skills:

  • Decomposing a problem in smaller parts
  • Debugging
  • Recognizing patterns and using code snippets in different context
  • Creating algorithms

In the final lesson, students will integrate all these skills into a project to design a factory box sorter.

Life Hacks
The Life Hacks unit focuses on data representation and manipulation for a Computer Science class.

Looking at data doesn’t have to be boring! Bring fun ways to spice up the way data is represented in life.

Students will in the different lessons focus on exploring key concepts:

  • Timing
  • Variables and operations
  • Qualitative cloud weather data
  • Quantitative cloud weather data
  • Arrays

In the final lesson, students will integrate all these concepts into a project to design a personal trainer to learn something faster.

Competition Ready
In the Competition Ready unit, students will be introduced to the world of robotics competitions as they gradually learn the basics of building and programming autonomous robots using sensors.

Working together to build an effective competition robot, they’ll systematically test and refine programs, using the design process to develop a solution in order to complete missions, all the while developing skills related to collaboration and teamwork, and life skills for their future careers.

Our comprehensive online lesson plans and a wealth of accessible, interactive support material give teachers everything they need to deliver lessons with confidence, whatever their previous experience.

SPIKE Prime brings STEAM creativity and engagement into afterschool programs, robotics clubs, coding programs and maker spaces.

For robotics competitions such as FIRST® LEGO® League and World Robot Olympiad, the SPIKE Prime Expansion Set and Competition Ready unit help empower students and teachers who are new to robotics and in need of more formalized training.

The final lesson of the competition unit has direct ties to the annual FIRST LEGO League Robot Game, making this the ideal start of the exciting competitions journey in or out of the classroom.


Introduce your students to coding and robotics in a simple and intuitive way with the LEGO® Education SPIKE™ App. SPIKE Prime’s drag-and-drop coding environment for tablets and computers is based on the popular Scratch programming language which is used by millions of children around the world — and easy to use!

Supported operating systems: iOS, Chrome, Windows 10, Mac and Android